Forums

Latest Neocron News and Information

Patch 193: Patchnotes..

For all discussion about the Neocron 2 world.

Moderator: Tech Haven Network - Moderator team

Patch 193: Patchnotes..

Postby [TgR]KILLER » Thu Dec 11, 2003 2:06 pm

Attention: The CityAdmin guards inside the Plaza 1 Medicare will open fire on all faction enemies coming through the Genrep! The Plaza 1 GenRep will be unsafe for anti-CA factions!!!

PSI
- Reduced range for Beam spells.
- Increased range on non-beam attack spells.
- Increased range on rare antisanctum spells.
- Reduced damage for Freeze spells, but the effect stays the same.
- Increased mana consumption for Freeze spells.
- Increased cast time for Freeze spells.
- Increased cast time for Resurrection spells.
- Increased cast time and Psi consumption for stun spells.

Weapons
- Increased damage for melee weapons.
- Reduced stamina drain from heavy weapons.
- Increased ammo pack sizes for 7.62 bullets to 16 and for plasma rifle ammo to 40.
- Added "HEW 'Slipstream' Plasma Wave" (TL 40 ) and "A&W 'Burning Air' Plasma Wave" (TL63 ) weapons (sold at vendors).
- Added rare Flamethrower "DEVOURER" (TL 98 ), drops as rareparts.
- Added rare Plasma Wave "RAVAGER" (TL 100 ), drops as rareparts.
- Plasma Waves now have their own ammo and mods.
- Changed the rare swirl colors for some weapons.
- Fixed Plasma Waves ammo consumption.
- Increased Plasma Waves damage.
- Increased range of flamethrowers.
- Reduced stamina consumption on flamethrowers.
- Increased serverside melee range by 10%.
- Combat rank is updated correctly now when using melee weapons.
- Increased ranking of all vehicle weapons except the tank gun.

World
- Fixed Escador Oasis GenRep
- Added Hometerms to TG clanapps
- Fixed errors in VR2, A_06 and F_13 (Gaia mine entrance) maps.
- Updated all Plaza, Viarosso and Pepper Park maps. This ranges from visual changes to CopBot and faction guard placements. Attention: The CityAdmin guards inside the Plaza 1 Medicare will open fire on all faction enemies coming through the Genrep!
- You can now get wasted at the Yagers Inn in the Canyon.
- Completed Tech Haven security update in all sectors.
- Added faction offices in public and hidden locations.
- Fixed a client crash when zoning to sector B_12.
- Moved "Black Lilly" (epic run NPC) to the subway entrance in PP2.

Implants
- Adjusted bonuses on Riggers Dream to 15RCL/15WPW and added a +8 bonus to transport.
- Adjusted bonuses on Special Riggers Interface to 10RCL/10WPW and added a +6 bonus to transport.
- Adjusted bonuses on Drone Combateye to +3/+5/+10 RCL and +5/+10/+15 WPW.
- Drone Distance Interfaces now add +1/+2/+3 DEX in addition to the old bonuses.
- Mindcontrol CPUs now give an additional +3/+5/+8 WPW, +2/+4/+6 transport and -10/-15/-20 to WPL.

Misc
- Added faction medals and items. Visit your faction office or ask your faction counsellor for further details.
- Antidote now removes 3 stacks after 8 seconds, Advanced Antidote 2 stacks after 4 seconds and Concentrated Antidote 1 stack after 2 seconds.
- Changed the attribute requirements for the tank, spy and monk Powerarmor to 90/100/115/135, for the private eye to 75/80/90/105 and adjusted the tech levels of the armors accordingly.
- Antigamma bones can now be bought from boneimp vendors.
- Replaced/added icons for bone enforcements and psi modules. Thanks to Maarten "Eagle" Tops for making the icons.
- Switched the Powerarmor item graphics to a more fitting icon.
- Slightly boosted combat strength of swampcave mobs, slightly decreased strength of wormtunnel mobs.
- All faction guards now have better weapons, more health and a higher rank.
- The Soullight display in the runner statistics shows the correct values now.
- Help window popups in apartments and Area MC5 show only up once now.
Last edited by [TgR]KILLER on Tue Dec 23, 2003 9:21 am, edited 1 time in total.
Image
User avatar
[TgR]KILLER
THN Whore
 
Posts: 1569
Joined: Tue Aug 19, 2003 11:57 am
Location: Holland

Postby HusK » Fri Dec 12, 2003 12:44 am

what they do? hire more people or something?

Patch rate is going faster than ever, and patches get more and more stuff in them compared to the more bugfix like patches of the past.

A good...no great patch! Thats a thing we can all agree on I'm sure 8)
Tech Haven Network - Former Lead Moderator / Former co-administrator
User avatar
HusK
THN Whore
 
Posts: 1385
Joined: Thu Aug 21, 2003 8:19 pm
Location: Holland

Postby Richard Parker » Fri Dec 12, 2003 5:52 am

Definately an outstanding patch. I was fortunate enough to get a chance to talk with one of the designers of the new Reactor Core, andmade a point of thanking him on behalf of all of us.

Now my next point of curiosity is seeing what this event is that they have planned for, errm this weekend is it? Anyone have any juicy gossip about it? :)
Richard Parker
THN fan
 
Posts: 159
Joined: Thu Oct 30, 2003 8:20 am

Postby Dr Pepper » Fri Dec 12, 2003 9:29 am

I havent been that impressed of the patches to date but this one is amazing i think its the greatest patch since i have been on cron :x
Dr Pepper 64/52 ** Porklord 54/61 *
User avatar
Dr Pepper
THN Visitor
 
Posts: 16
Joined: Wed Dec 03, 2003 3:58 am
Location: Sheffield, England

Postby HTEC9900 » Fri Dec 12, 2003 6:16 pm

Yes I agree, this is one of the better patches. Lots of welcome changes here. And TH is just wonderful now. Well, we might miss the good old raids but hey, I'm starting to like the peace and quiet myself. :)
- HTEC9900
User avatar
HTEC9900
THN fan
 
Posts: 241
Joined: Sun Oct 12, 2003 7:15 am
Location: Dragon Ltd Engineering, On Call for Phoenix Ltd

Postby Zane » Fri Dec 12, 2003 8:06 pm

God dammit!!! 105 Dex to wear the PE PA4.

Tweaking my stats AGAIN! There's no way I'm drugging to wear it all the time. Must.... Get.... More.... Dex....


....oops. 111 is too much.
-Zane Shadowfall (Deceased) (68/69**)
User avatar
Zane
THN Addicted
 
Posts: 687
Joined: Tue Aug 19, 2003 8:27 pm
Location: UK

Postby garyu69 » Sun Dec 14, 2003 3:15 pm

I've decided that PE PA3 is now the way to go. Also allows me to wear my holy Spirit boots too :)
User avatar
garyu69
THN Supahfan
 
Posts: 466
Joined: Mon Dec 08, 2003 9:20 am

Postby Zane » Sun Dec 14, 2003 4:40 pm

Yeah, I came to the same conclusion. But the spirit boots are pretty cack. Mind you, spirit boots would be good considering I can still wear inq 2 armour so my heat resist isn't gimped.. *ponders*
-Zane Shadowfall (Deceased) (68/69**)
User avatar
Zane
THN Addicted
 
Posts: 687
Joined: Tue Aug 19, 2003 8:27 pm
Location: UK


Return to Tech Haven Sector 2

Who is online

Users browsing this forum: No registered users and 16 guests