I must come to the defence of the skull.
The LE'ed runner who died just walked into the line of fire, a sad thing, but you can hardly blame the skull for that.
The bloodshet of suicides is the choice of people themselves, nothing you can say about that.
Any other bloodshet was well desirved according to actions taken by the ones now dead.
You must understand that the skull forced nobody to kill or be killed, it just explained what it needed and we reacted on it according to our own insight, including asking it to spawn monsters for our defense.
As a former high ranked member of Phoenix Ltd. and Former Clan Leader of TgR I know how you people think, change is always hard, I can understand that, but what you must understand is that not everything in the world has been explained, and I'm sure that if we look long enough even the skull can be explained scientificly, right now all that matters is that the skull is an extra guideline at the face of our destruction, science is the means, and some people even go as far as to make science a religion, but for those who need something more, there is the skull.
Both can live amongst the other, and who knows, perhaps he might save all of us some day, but offcourse we will work on our own to save ourselves, the skull is our ultimate backup defense, or so I believe.
I suggest everyone else, everyone who is not a believer, just ignores his existance, or finds HARD proof that someone is actualy manipulating us.
But I doubt even Crahn, what there recent drain of power, will be able to produce a thing like the skull with all the proof of supreme power he has.
I'm a man for talks, not fights, if you want to discuss more of this, go right ahead, but be warned that other cult members might not be so willingly, as many non-believers have shown open hostility's towards them, including allieing some of our worst enemy's, determend to control all of TH under City Law, just because they fear what they do not understand.
I have spoken.
- HusK -
Last edited by HusK
on Fri May 21, 2004 3:10 pm, edited 1 time in total.