by Lifewaster » Sat Jun 14, 2008 4:58 pm
I played at soulstorm.
The game is interesting, reaching higher lvls doesnt take too long, pretty sililar lvling speed to Neocron (1-80 solo is prob about 8-10 weeks of casual play) however AoE grinding is currently uber fast (just like NC droning) and the "apprentice" system allows high lvls to powerlvl their newbie mates.
Long term it seems will be relatively easy for clans to lvl up new players, especially once the demand for the uber exp spots dies down. Currently there are few good AOE spots for high lvl, because this relies on the mobs not having stuns/etc.
PvP is similar to NC, lots of small scaled stuff, or group v group. The player sieges havent started yet (no clans have the required personal city lvls yet, which they need to achieve before they can partake in sieges)
Class balance is kinda borked.....
Priests are pretty much NC1 holy hybrids atm (heals/defense/nukes), melees are having problems landing attack on moving PvP targets (similar to NC2 melee tanks)
Nuker classes are very similar to NC2 apus..... weak defense....not enough DPS
Currently PvP is painless fun, (death penalty is light)
A new system is being introduced soon, adding some form of "soullight" but also rewards for PvP wins.