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Turrets in outpost undergrounds (Patch 192)

PostPosted: Tue Nov 25, 2003 2:42 pm
by [TgR]KILLER
You may now place turrets freely in outpost undergrounds. This was previously forbidden. Since patch 192 fixes the problems, turrets may be placed there again.

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Turrets dürfen wieder in den Undergrounds von Outposts platziert werden. Dies war bis zum Patch 192 verboten.


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O.o bomb t3h place.. ok tactic :p lock your enemy in their UG with a few stuns and gats of their own.. barrel the top exit so they can't get out.. and hack the OP.. after 5 min go into the UG and collect the dogtags :P :P

PostPosted: Tue Nov 25, 2003 3:59 pm
by tinman00
a dif tactic would be to get them to come after u in the underground with a few gatlins waiting :lol:

PostPosted: Tue Nov 25, 2003 4:28 pm
by [TgR]KILLER
nah i think that would work like i posted above.. i think they would just hack the OP so we would get ganked by our own turrets :p tho.. u should plan turrets this way not just place them wereever in the UG but realy think about were to place them to remove the factor like GRing in and they just got the last hack done.. kinda shit when u just sync in and your turrets start looking like :roll: that @ u :p

PostPosted: Tue Nov 25, 2003 6:15 pm
by Morpheous
Or stealth and jump into UG with 10 turrets, hackit and then dump the turrets, barreling the top :D

PostPosted: Tue Nov 25, 2003 6:50 pm
by Brammers
Hmm a bug fix patch - not bad and a good idea.

Just need the new cool stuff now! :x

/edit: Added patch 192 to the subject - hope you dont mind Killer.

PostPosted: Wed Nov 26, 2003 8:32 am
by [TgR]KILLER
Brammers wrote:Hmm a bug fix patch - not bad and a good idea.

Just need the new cool stuff now! :x

/edit: Added patch 192 to the subject - hope you dont mind Killer.


nah don't mind.. tho u unstickyed it :(

PostPosted: Wed Nov 26, 2003 1:19 pm
by HusK
I unsticky'ed it killer

PostPosted: Wed Nov 26, 2003 9:20 pm
by [TgR]KILLER
Slaps husk..