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Hyb Tradeskiller set-up

PostPosted: Wed Feb 28, 2007 1:03 am
by EXL T 2
Just wondering if anyone has one i have all the chip the ss/hwk/th cpu

and is there any other chips that i could use ??
he has his le out so he can use 4 chips
many thanks
NAPPER

PostPosted: Wed Feb 28, 2007 12:31 pm
by Ressi
How about cst 3 chip?

PostPosted: Wed Feb 28, 2007 12:53 pm
by Brammers
CST 3 nerfs your research skill on a hybrid resser-constructor setup.

Couple of possibilities, a Special Riggers, Special Forces for the INT and DEX bonus.

If you are doing repping as well, how about a vehicle 3 chip?

PostPosted: Wed Feb 28, 2007 2:56 pm
by Keiron
I'd leave the last slot as a "switch" kinda chip. Just get different ones poked in and out as you need them. I do the same thing on my PE and it works pretty well.

PostPosted: Thu Mar 01, 2007 12:43 am
by EXL T 2
brammers have you got any cster or resser gloves in stock and if so
how much ???

or has anyone ??

Nick

PostPosted: Wed May 09, 2007 10:44 am
by Abeyance
Well now the SRI and Riggers no longer add intel. The setup I run on Malevolence for a hybrid tradeskiller is:

Hawkins CPU
Special Sciences CPU
Hack 3 CPU
TH CPU
Advanced Nerves 3

With the hawkins/ss/hack/adv nerves implants, I only need approximatly 30 base hack in order to be able to achive low 100's level in hack, accompanied with TC this makes for a reasonable level in hacknet also - so you're not completly useless. You can then go for a recycle/repair eye (The doy ones) and put some DEX into repair/recycle. I personally have rep and have approx 100 rep with around 70 base skill. Finally you can go for a CST/RES glove, further adding to your research or construction ability. With the bonuses from theo ther implants I have over 210 RES on my spy, with only 162 base or thereabouts.

PostPosted: Wed May 09, 2007 3:47 pm
by Abeyance
Image

PostPosted: Thu May 10, 2007 9:15 am
by Pantho
Abeyance wrote:Well now the SRI and Riggers no longer add intel. The setup I run on Malevolence for a hybrid tradeskiller is:

Hawkins CPU
Special Sciences CPU
Hack 3 CPU
TH CPU
Advanced Nerves 3

With the hawkins/ss/hack/adv nerves implants, I only need approximatly 30 base hack in order to be able to achive low 100's level in hack, accompanied with TC this makes for a reasonable level in hacknet also - so you're not completly useless. You can then go for a recycle/repair eye (The doy ones) and put some DEX into repair/recycle. I personally have rep and have approx 100 rep with around 70 base skill. Finally you can go for a CST/RES glove, further adding to your research or construction ability. With the bonuses from theo ther implants I have over 210 RES on my spy, with only 162 base or thereabouts.


Amazing, if only implants worked in hacknet ^^

PostPosted: Thu May 10, 2007 9:17 am
by Abeyance
You see I totally forgot that... :)