by Azra'il » Tue Nov 11, 2003 10:53 am
the real problem is imo still the same - we cannot get enough firepower to wipe our enemies down from TH once and for good. That is why (and that is and should be the only reason for that) we are trying to avoid fight.
But still, i say, if we have enough man for fight, we should engage the enemy - if we have a chance to win than yes we should. And for god's sake not just only to give him a 'good fight', but to defeat him, take his items (with no chance of giving them back) , rezz kill and so on.
Is it unfair? Yes, but it seems the only way to protect TH against pkillers (they have gotten plenty of our precious items, so why can't we do the same? with no chance of returning/buying item and so on). Besides, most of our attackers deals with us with most unfair way possible, so we are justified (well, not exactly, but ...in a way...) to do the same.
And if someone (Zane?) could post official announcement on rpg forum concerning our TH politics to make everyone aware of all potential risk involved in raiding TH (i don't know what are the phoenix restrictions to TH raiding clans but i hope they are any).
Yet you will probably say that everyone will laugh of our statement, because they know we don't have enough men to made it possible. But for me that is what we are lacking right now - some outside influence. No mattere what are we doing right now, most of people in neocron still thinks that TH is two clans with 2-3 people usually online. Maybe except Dark, Exo and few other clans.
Yesterday i had a talk with DARK leader concerning pkilling in MB, he agreed that they won't kill low lvl runners and unclanned ones even if they are faction enemies. But when i asked a question about TH raids his answer was: In TH everyone dies and that will not change...
And i say that have to change, and we must try to do something to change that. Project wind although very effective has one major flaw, it reduces faction strength in other people's opinion. Of course, like i said, it is the only way for now and it is neccesary. But if we have enough firepower, we should attack and 'gank' them. I see this as some kind of guerrilla warfare - our enemies may walks around deserted TH but they should never be sure if they are not to be ganked by ten times stronger squad within any minute.
ah, i am rambling too much, i guess.
My point was that there are many ways to make our faction stronger in the eyes of others and we should try them. They may be not so honourable as they should be, they may require some harsh decisions to be made probably, but... i think we need it
az